Why I’m Optimistic About Gaming in 2018

So I’m sure we can all agree last year wasn’t too great for gaming. We saw two once beloved franchises have their names tainted by a buggy and/or pay-to-win mess (screw you EA), we saw a studio who once seemed to be something incredible be shut down for wanting to make something that players were ready to throw their money at (seriously, screw you EA), and even loot boxes in a single player game that practically charge you to get the ending of the game. And that’s just the big news.


Hey monkeys, it’s your resident pro-angler, KT here. Now that I have your attention, I’d like to talk to you all about a topic that’s near and dear to me: fishing, and more specifically, fishing in video games. Did you guys honestly think my first article would be about anything else? Of course not, right? This is me, after all. Let’s dive in! And don’t worry, this is only the start of horrible water-themed puns.

Supreme Support: How to Symmetra

What’s up, Monkeys? Your Supreme Leader here, writing for you about playing supports in Overwatch. There’s a lot I want to cover so I’m making this a mini-series of articles for you and calling it Supreme Support. For those of you who don’t know me or haven’t played much with me, some background info: I am in no way the best Overwatch player around; I just really enjoy the game and play it on different levels. My main account was at 3750 SR (at the time of writing) and I have smurfs in Diamond, Platinum, and Gold. The point of this series is hopefully to help you guys rank up in competitive by sharing a little about my playstyle.

We’re Not Flying. We’re Failing with Style!

So, in my retrospective for the first Kingdom Hearts game, I mentioned the Gummi Ships as the way Sora, Donald, and Goofy travel between worlds. I also mentioned the flying mechanics. Upon review, I realize I forgot to discuss both of these mechanics. Talking with one of my friends, I realized there are two mindsets for these mechanics. They’re either fun and enjoyable, or absolute garbage and boring. Well, in the first game, I can safely say both of these mechanics were straight up GARBAGE!

Quantic Screams: Fahrenheit/Indigo Prophecy

There’s a series of games that almost everyone I know likes and that I hated. I hated them so much that they put me off the whole Interactive Movie genre. Those games are the work of David Cage and his Parisian based company, Quantic Dream, of which he is the founder, co-CEO, director, lead game designer and screenwriter (he’s also a freelance musician and possibly Head of Keeping it Real). Basically he’s more important to QD than Miyamoto is to Nintendo.

Sea-Salt Recollections: Part 1 – Kingdom Hearts

Kingdom Hearts. The insane fusion of Disney and Final Fantasy characters that on paper sounded like the strangest combination in the gaming world, yet somehow defied all expectation and turned out to be a system defining RPG with one of the most devoted and rabid fanbases you’ll ever see. With a complex (emphasis on complex) narrative that rivals Metal Gear Solid in terms of confusion and out of order storylines, told through countless branching titles, varied gameplay elements (depending on the game), and a mixture of entertainment universes that should not mesh this well, the series has gone strong for over fifteen years now with fans feverishly awaiting the arrival of Kingdom Hearts 3 in 2018.

Are Pokemon Ultra Sun and Ultra Moon Worthy of Sunsetting the Handheld Era?

For 21 years, the Pokemon franchise has made its home on Nintendo’s flagship handheld consoles (outside of the occasional spinoff on consoles) and was the go to place for hundreds of hours of monster catching RPG fun. From the Gameboy to the 3DS, there has never been a shortage of Pokemon fun to be had on the go. Now, with the release of Ultra Sun and Ultra Moon, the age of handheld exclusive Pokemon games has come to an end.

Team Overview: Dallas Fuel

Dallas Fuel, or “EnVyUs & friends”, are one of six teams in the Pacific division; alongside both Los Angeles teams, San Francisco, Seoul and Shanghai. Their team colours are blue, slightly darker blue and a metallic silver. The team is co-owned by both EnVyUs and Hersh Interactive. According to their announcement post on the Overwatch League website, the team name was chosen as an “homage to the area’s role in the energy sector” while the colours were chosen to represent Team Envy’s nickname, ‘The Boys in Blue’. As expected, the team roster is made up of Contenders winning team Envy, with the additions of Canadian tank xQc and Australian support Custa.

Rainbow Six Siege for Beginners: A Primer by Emaaz

First and foremost, the only actually useful thing is learning. The maps, the Operators and their gadgets, the mechanics of the game are all things you can master only through hours and hours of practice, not only on the battlefield (no pun intended) but also during your “dead time”. Got ten minutes before a class or dinner? Why not watch an R6S video on YouTube to entertain yourself (there are plenty of good YouTubers playing Siege daily: MacieJay, Serenity17, Skittlz, and NarcolepticNugget are just the most famous ones) or read a couple articles about tips for improving your gameplay? (gotcha here ;] )

Happy First Anniversary, RM!

A year ago today Raging Monkeys was born. During that year it saw an incredible amount of growth, a stupendous amount of chatting and enough gaming to disappoint all of our parents. We’ve had ups and downs, but along the way we’ve always managed to have a laugh. Sometimes those laughs were deeply inappropriate, but at least they were laughs. Of course anniversaries are a great time to look back, so we asked everyone what they remembered most fondly from their time as a Monkey. The response was both overwhelmingly large and amazingly lovely.

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